if vApprochingBeep() and MODEL.warning["speedcam_soundtype_" .. MODEL.navigation.curr_speedcam.category()]() then
if MODEL.navigation.car.current_speed() <= (vLastSpeedcamSpeedLimit() + vOverspeedTolerance()) then
MODEL.sound.play_effect("effects.ui.approach")
end
if vBeepOverspeed() and MODEL.navigation.car.current_speed() > (vLastSpeedcamSpeedLimit() + vOverspeedTolerance()) and
(vOverspeedAlertDistance() > (vDistanceInBack() * 10 / 18)) then
MODEL.sound.play_effect("effects.ui.speedcam_alarm")
end
end
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