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  1. #171
    Master Alain57's Avatar
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    Hello,

    Still for the "junctionview.zip" ux, here are two new tunnel models:

    Spoiler: Model 1
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    Spoiler: Model 2
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  3. #172
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    For full-featured work junctionview.zip Luna in terms of displaying tunnels, the following SVGs are needed:
    Spoiler: tunnel.svg

    background_static_tunnel.svg
    background_z5_city_static_tunnel.svg
    background_z5_forest_static_tunnel.svg
    background_z5_horizon_static_tunnel.svg
    background_z5_mountains_static_tunnel.svg
    background_z5_static_tunnelcenter.svg

  4. #173
    Master Alain57's Avatar
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    Where do these "z5 ............." files come from? They don't exist in the original "junctionview.zip" ux !
    Assuming that we create/add a different image for each "z5......" you quote, are you sure that they will be taken into account and displayed at the right time and in the right place ?
    I'm curious ................

  5. #174
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    That's right, these names are taken from the program log, and they will appear when there is a tunnel corresponding to them, I have so...
    Spoiler: Z5....svg
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    Last edited by batiskaf; 6th June 2022 at 01:18 PM. Reason: + screenshots

  6. #175
    Master pavolino's Avatar
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    @batiskaf
    In fact, if we look into the VAG skin, included in your MULTI Skin work, we also find these additional svg:

    Spoiler: screenshot
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    But will they then work in the Pongo Skin, or has the Master limited their use to the main ones?
    Last edited by Boki; 7th June 2022 at 06:05 AM. Reason: spoiler

  7. #176
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    In my latest version junctionview.zip for a complete set, there are not enough 2 high-quality svg files (background_z5_forest_static_tunnel.svg & background_z5_static_tunnelcenter.svg) and the program log shows it, and it shows different svg on different tunnels, see my screenshots in the previous post, so it works in Pongo skin Luna. The question remains whether it is necessary...
    Spoiler: Log: File not found
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    Last edited by batiskaf; 6th June 2022 at 11:29 PM.

  8. #177
    Master Alain57's Avatar
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    Hello,

    After some tests, it turns out that our friend "Batiskaf" is right.
    The "Nextgen" and "Luna" versions can display multiple tunnel models (depending on the tunnel environment), when the correct files are present in the "junctionview.zip" ux.
    To test, I have prepared the necessary files for you to add to your ux "junctionview.zip".

    Spoiler: screenshot
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    Have fun ....................
    Attached Files Attached Files

  9. #178
    Master spyder's Avatar
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    I think it's better to make the tunnel exit more visible to describe the environment.


    Spoiler: EXAMPLE
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  10. #179
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    it is still safer to look ahead in a tunnel than to monitor a screen to see what the weather will be like when you exit, generally the same as when entering the tunnel

  11. #180
    Master Alain57's Avatar
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    Hello,

    @orlproi

    Unfortunately this distortion is unavoidable in portrait mode. Whether with my files or the original files.
    However, it is possible to reduce this distortion, by adjusting the display in the Pongo skin settings!
    Here is an example of a portrait mode setting:

    Spoiler: screenshot
    [Only registered and activated users can see links. ]


    @lunapark

    In principle, I agree with you. And you know that everything I offer is for fun. No one is obligated to use my changes ..................

 

 

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