Package with two versions of each image
bg_modelviewer_landscape
bg_modelviewer_portrait for all skin
copy and replace in skin
In skin Arimi and skin VW of vicewandell copy in Motrex-kia_xxx
Spoiler: imge
Hi.....
All arrows for lane_vsimp_sel and lane_vsimpdir in format SVG as well as the ready ones lane_vsimp_sel.bmp and lane_vsimpdir.bmp for all skins.....
Files from archive lanes.rar are copied, and replaces existing ones in the skin!
Spoiler: Screenshots
The files will undergo some minor changes when I have time.....
Regards.....
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Package with two versions of each image
bg_modelviewer_landscape
bg_modelviewer_portrait for all skin
copy and replace in skin
In skin Arimi and skin VW of vicewandell copy in Motrex-kia_xxx
Spoiler: imge
Last edited by alipark; 31st May 2018 at 09:45 AM.
How to use this file svg?
Last edited by Boki; 5th June 2018 at 08:42 AM.
With the advent of high-resolution phones, the NNG has rightly adopted the use of vector images, whose quality remains unchanged in the various enlargements.
Creating and editing these svg images is quite complicated compared to the bmp files. This type of images are used particularly in speedcam files, but are found everywhere, as well as in junctionviews......
Here I explained it in a better way:
[Only registered and activated users can see links. ]
The use of Adobe Illustrator is not particularly easy, even if here it seems full of professional graphic designers.......
The question is:
How to create those files .svg
How to use this file .svg
Create and use is not the same
Hello
If I may, I will add some clarification about the "svg" format.
The big advantages of this format are:
- One picture for all resolutions. It is the "Nextgen" software that will resize it in relation to the resolution used by your device.
- Pictures much less heavy (Kilooctet). Which is very interresting for navigation software.
- Of course, very good quality in the display, since these images are not pixel-based.
For simple pictures, it is not mandatory to use "AI", other vector software will do.
On the other hand for the pictures said to "phases", ie, when several layers are supperposés in the same file,
There is only (to my knowledge) "AI" which knows how to export them, so that they can be exploited by "Nextgen".
Last edited by Alain57; 9th June 2018 at 05:19 PM.
The problem is "how" they do it....... in a nutshell ...... Adobe Illustrator does it better....
Whether you are talking about creating an image from scratch, (and to do this I am not able yet), whether you are talking about to vectorize a raster image......
When I started in 2015, vector images were made only by Garigor, first I tried with Inkscape, (free), but the quality is poor, later with Corel Draw, but it does not import and saves the svg images. After I downloaded Illustrator and I had to learn how to use it, just that little bit ....
If you talk about simple images, for those a little more complex, if you want images very similar to reality, they weigh much more than raster images......- Pictures much less heavy (Kilooctet).
This image of 800x480:
Spoiler: image
in png format is 665 KB, in bmp format is 1,09 MB, in NNG-bmp format is 353 KB......... if I turn it into svg with details closer to the original is 13,8 MB......
Last edited by BIRBANTE; 10th June 2018 at 11:01 AM. Reason: added example
Hello
In your example, you talk about vectorizing a png or bmp picture.
The result will be very ugly in addition to multiply the weight by ten.
I'm talking about the case where the pictures are drawn directly in vector format !
I took an extreme example, but the size of the svg files is determined in large part by the number of "trace". More details, like the turf with many strands of grass, means more trace and more weight. Even if you create the strands of grass directly the file will become big. Why almost all images have few details, a few nuances? They all look like cartoon images. You can replace the lawn with green cement, the file will be much smaller, but it is not the same thing ......
I am a modest self-taught, but some basic things I managed to understand them and to adjust me accordingly ......
P.S. Try to belie me and make that same image directly with Illustrator and see how much it weighs...... but it must be as equal as possible.....
P.P.S. From the Like, we can clearly see the various "congregations", very often are given even when nothing special is written.....
Last edited by BIRBANTE; 11th June 2018 at 06:58 PM.
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