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    Important User Everything in threes is perfect (IntMem, SD card, All Android) iGO 9.6.29.596752 based
    Everything in threes is perfect (IntMem, SD card, All Android) iGO 9.6.29.596752 basedEverything in threes is perfect (IntMem, SD card, All Android) iGO 9.6.29.596752 basedEverything in threes is perfect (IntMem, SD card, All Android) iGO 9.6.29.596752 basedEverything in threes is perfect (IntMem, SD card, All Android) iGO 9.6.29.596752 based
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    Quote Originally Posted by Adreno View Post
    Thanks wojpen.

    However, it seems that the problem is not a problem of memory use, seems to be a problem of lack of CPU to move 3D maps in high resolution (maybe due to Marshmallow, to CyanogenMOD...).

    As you can see in the images, the max RAM amount used by iGO was around 0.5 GB, far away from the 1 GB of free RAM.

    Spoiler: screens
    gKxSCxs OvSgvMZ


    Sent from my Z1 using Tapatalk
    Yeah, my gut feeling is non-optimal graphic driver used by CM; maybe you should check in CM forum on any report of slow display by migrating from Marsh to CM.

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  3. #2
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    Installation per the instructions was flawless on MarshMallow using CM13 (and supposedly other MM AOSP based ROMS) on both Samsung Galaxy S3 (1280x720) and LG GTab 8.3 (1920 x 1200).
    One interesting finding: there were no write-access issues when the external SD card was formatted in NTFS and defined as portable storage in MM, thus no need for a secondary root on the internal storage. This may be due to the enhanced security capabilities of NTFS.

    On Android MM, the Galaxy S3 ran a 2100km trip run in simulation mode without crash using only 80MB of RAM with TMC on, which is great since the S3 has only 1GB of memory (no specific cache, max_memory or reserve_memory settings in sys.txt). My official iGo version (about 2 years old), run on KitKat would have crashed at least 5 times and consumed 4x the memory... Maybe time for an upgrade...
    Ewald.

 

 

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