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  1. #1
    Master kwbs's Avatar
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    Sorry, @tayar - my mistake.

    Earlier in this description of yours:
    in the Pongo skin the buildings appear flat, while in other Luna skins
    I missed the word "other" and, I thought you were asking in refers to PONGO SKIN between LUNA and NON-LUNA.

    Well, your last image above, clarified my error and, since I have LUNA with Skin Default only and without "Pongoist sys" in it - I can't know how to try to be of assist for you.


    By the way, about this:
    but they are Nextgen !. This refers to Luna
    LUNA is also Nextgen.
    Last edited by kwbs; 1st October 2021 at 07:59 AM.

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  3. #2
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    Yes, it's "Nextgen Luna", but is quite different and use different types of files as you know. Anyway, thanks for answers. I still searching the trick.

    In the UX of skin Vag i found in ui_nextgen>common>mapconfig this buildings.ini :

    Spoiler: buildings.ini
    [config]
    ;enable disable the floor generation for buildings
    citymap_texturing = 1
    ;enable disable texturing for landmarks
    landmark_texturing = 1

    [small]
    ; maximum height (in meter) of a building to categorize as small
    max_height = 200
    ; see notes below
    set_count = 6

    [medium]
    ;same as for small
    max_height = 280
    set_count = 9
    ;height of the first floor in meter
    floor_height = 10

    [large]
    max_height = 380
    ;same as for small, but max_height is not used
    set_count = 12
    ;height of the first floor in meter
    floor_height = 14
    ;height of the medium levels
    mid_height = 14
    ;height of the "last floor" in meter
    roof_height = 8

    [mat_material1]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material2]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material3]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material4]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material5]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material6]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material7]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material8]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material9]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material10]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material11]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material12]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material13]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material14]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material15]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material16]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material17]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material18]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0

    [mat_material19]
    ; t,l,w,h : texture rect in the texture-atlas, normalized, in the range [0..1]
    small_texture_coords = _0.0,_0.0,_0.0,_0.0
    medium_texture_coords = _0.0,_0.0,_0.0,_0.0
    large_texture_coords = _0.0,_0.0,_0.0,_0.0



    I tried to include it in the skin Pongo but it didn't work
    Last edited by tayar; 1st October 2021 at 09:06 AM.

 

 

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