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  1. #1
    Master spyder's Avatar
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    If you want a larger road, you must use a "width_road" ux suitable for your resolution. Moreover it' possible adjust the zoom adding in sys:

    [rawdisplay]
    screen_xy="auto"
    driver="gles_2_0_android"
    dpi=320 ;to optimize the view use one of the values below
    ;dpi="auto" ;dpi=120 ;dpi=160 dpi=240 ;dpi=320 ;dpi=480 ;dpi=640
    Attached Files Attached Files

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  3. #2
    Master Skin iGO nextgen by pongo (DISCUSSION)Skin iGO nextgen by pongo (DISCUSSION)Skin iGO nextgen by pongo (DISCUSSION) Tajfun's Avatar
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    Quote Originally Posted by spyder View Post
    If you want a larger road, you must use a "width_road" ux suitable for your resolution. Moreover it' possible adjust the zoom adding in sys:
    In the pongo ux package, this was solved by the master in the map_visual_config.zip file. It is unfortunate to mix it with another file with a similar function!

    The path thickness is independent of resolution, in my opinion one version is perfectly sufficient. It has to be transformed and recalculated according to its own needs.

    Only the Avic version is an exception, but also there only because of the maneuver arrows, because it is sensitive to the resolution, if normal it should be different than in the case of FullHD or above. I've written about this before ...

    But everyone does what they want

 

 

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