The "WinCE" voice file that I was testing with was the Ira voice from this archive:
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However, I also just tested with @chas521's Android voice file (with a few entries changed in info.ini to make it work in WinCE) and it worked fine as-is - without any changes to any files other than info.ini. I didn't compare the .lua files line by line, but I know the line in question is present and un-commented and the voice file works fine in WinCE. So I still think there is a TTS engine difference that is the root cause here, since it works fine in WinCE with that line present in config_transforms.lua.
Let me know what you find out. I'm just kinda curious, that's all (not that it really matters - all that really matters is that it's working for @chas521!). Just learning a little about TTS engine differences between Android and WinCE.
Also, I did see a few quoting issues in the Android voice file from @chas521 (in the info.ini file). I did correct those when I modified the info.ini for use in WinCE. Not sure if that made any difference or not though. It might have been like that on purpose to make it work in Android - not sure.
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