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  1. #1
    Master
    Join Date
    Aug 2011
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    Default Removing conflicting features/functions 3 0f 5

    5/

    Function - morco UX control -

    creating a button in the Main Menu and creating a 'window', that the button opens when pressed.

    The 'window' contains the 'On/Off' function controls of my UX.


    remove from morco_button.ui

    Code:
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    This inserts a button in to the main menu, below the main settings button.
    It modifies the menu.ui found in the Data.zip

    Code:
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    The first part of creating the 'window' is done here

    remove from morco_button.lua

    Code:
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    The second part is here.

    remove from morco_button.ui

    Code:
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    The ~~~~~~~ lines represent the individual on/off switches that fills the window.

    Spoiler: Side note
    Remaining in the morco_button.lua are 8 occurances of MODEL.SETPERSISTENT.lua.******** = BOOL_MODEL(false)

    These statments control whether a function is active or inactive when the UX is first loaded.
    For these statments, 'false' = Off, 'true' = On.

    Last edited by morco; 16th November 2019 at 11:29 AM.

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