But with this conversion, the .mdl file will contains the texture, and isn't the .tex.
The .mdl file describes the models with triangles, and the mdl file have 2 variant:
- All triangles have a color code, and the .tex file is empty.
- All triangles have a UW coordinate code, and the .tex file contains the texture.
With this conversion you can create the first version of the .mdl file. I would like to create the second version. But nobody can convert .bmp file to .tex. (Only psb can do it, but this is his secret.
)
This moment i try to find the way to convert .bmp to .tex.
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