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  1. #1
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    With this method, your .tex file will be an empty file, and the texture will be inside the .mdl file. So, you are not able to create a car with a colorful texture.

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  3. #2
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    Quote Originally Posted by Johnny1983 View Post
    With this method, your .tex file will be an empty file, and the texture will be inside the .mdl file. So, you are not able to create a car with a colorful texture.
    Or... you can create your external colorful textures with sketch up also and you get beautiful cars , trucks or whatever you want...



    P.D; There is no link of download because these are private trademark vehicles...

  4. #3
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    But with this conversion, the .mdl file will contains the texture, and isn't the .tex.

    The .mdl file describes the models with triangles, and the mdl file have 2 variant:

    - All triangles have a color code, and the .tex file is empty.
    - All triangles have a UW coordinate code, and the .tex file contains the texture.

    With this conversion you can create the first version of the .mdl file. I would like to create the second version. But nobody can convert .bmp file to .tex. (Only psb can do it , but this is his secret. )
    This moment i try to find the way to convert .bmp to .tex.

  5. #4
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    Quote Originally Posted by Johnny1983 View Post
    But with this conversion, the .mdl file will contains the texture, and isn't the .tex.

    The .mdl file describes the models with triangles, and the mdl file have 2 variant:

    - All triangles have a color code, and the .tex file is empty.
    - All triangles have a UW coordinate code, and the .tex file contains the texture.

    With this conversion you can create the first version of the .mdl file. I would like to create the second version. But nobody can convert .bmp file to .tex. (Only psb can do it , but this is his secret. )
    This moment i try to find the way to convert .bmp to .tex.
    I give you the reason, I only say that you can get beautiful cars by the way i am telling you, anyway there is no need to create the tex. file, you can also include it in the .mdl file.

    Look here:
    Code:
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    GJM

  6. #5
    Important User 3D Cars Tutorial
    3D Cars Tutorial3D Cars Tutorial3D Cars Tutorial3D Cars Tutorial
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    Quote Originally Posted by Johnny1983 View Post
    But with this conversion, the .mdl file will contains the texture, and isn't the .tex.

    The .mdl file describes the models with triangles, and the mdl file have 2 variant:...
    And now there are two.
    Spoiler: .

    This post requires you to click the "LIKE this post" button and hit F5 to read this content.
    Last edited by osiris4isis; 16th April 2020 at 11:18 PM.
    Do not PM me with questions. That's what a forum is for.

  7. #6
    Master sernam22's Avatar
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    @ cacou13

    I can't download the 3D converter from your link

  8. #7
    GPSPower Helper 3D Cars Tutorial
    3D Cars Tutorial
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    Quote Originally Posted by sernam22 View Post
    @ cacou13

    I can't download the 3D converter from your link
    Code:
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    updated links on the first page for decompression password

  9. #8
    Member @SLI's Avatar
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    Link works but program looks like a french version:
    download:
    [Only registered and activated users can see links. ]

  10. #9
    Master sernam22's Avatar
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    I need the 3D object converter not the other program

  11. #10
    maury22
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    @ SERNAM

    Ciao !

    I think this is what you need ....:


    Code:
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