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  1. #1
    Master iGO NextGen Version 9.18.28.610238 (Pioneer Avicsync)iGO NextGen Version 9.18.28.610238 (Pioneer Avicsync)iGO NextGen Version 9.18.28.610238 (Pioneer Avicsync) miksontije's Avatar
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    @arhd

    what data you use. one 8mb or 6mb?
    for nearby poi i set car repair,i have fc with 8mb data and ux with 34 files.
    also you can see how it look with original data and ux. there are more mistakes,i didnt take picture of all

    look my friend difference with wrong data,ux and lang file. and look how it look with ok files
    Spoiler: IMG:
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    Last edited by Sunnyside Navi; 8th January 2016 at 04:52 PM. Reason: The use of spoilers

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  3. #2
    Master iGO NextGen Version 9.18.28.610238 (Pioneer Avicsync) arhd's Avatar
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    Quote Originally Posted by miksontije View Post
    @arhd

    what data you use. one 8mb or 6mb?
    for nearby poi i set car repair,i have fc with 8mb data and ux with 34 files.
    also you can see how it look with original data and ux. there are more mistakes,i didnt take picture of all

    look my friend difference with wrong data,ux and lang file. and look how it look with ok files
    Spoiler: IMG:
    [Only registered and activated users can see links. ]

    [Only registered and activated users can see links. ]

    [Only registered and activated users can see links. ]

    [Only registered and activated users can see links. ]

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    Hello miksontije,

    I use the data of 8mb with ux files of arimi version V1 of Avic on 4pda. Look the pictures. The first is without the shader file and the second is when I put the shader:
    1
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    2
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    The shader is taked from the data.zip of 6mb


    Enviado desde mi SM-N9005 mediante Tapatalk

  4. #3
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    Quote Originally Posted by arhd View Post
    Hello miksontije,

    I use the data of 8mb with ux files of arimi version V1 of Avic on 4pda. Look the pictures. The first is without the shader file and the second is when I put the shader:
    1
    [Only registered and activated users can see links. ]
    2
    [Only registered and activated users can see links. ]

    The shader is taked from the data.zip of 6mb


    Enviado desde mi SM-N9005 mediante Tapatalk
    hello beacause i like the 8mb data better but has the problem with the missing shaders can you share the one you fixed please?thank you!

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    Quote Originally Posted by arhd View Post
    Hello miksontije,

    I use the data of 8mb with ux files of arimi version V1 of Avic on 4pda. Look the pictures. The first is without the shader file and the second is when I put the shader:
    1
    [Only registered and activated users can see links. ]
    2
    [Only registered and activated users can see links. ]

    The shader is taked from the data.zip of 6mb


    Enviado desde mi SM-N9005 mediante Tapatalk
    I did it same on you. But I found a problem, when I select the destination or viapoint by set another start point, I can't get route calculation. Can you tell me how to solve it.

    Thanks in advance

    PS. No problem was found with 6MB data.zip

    Sent from my SM-N910C using Tapatalk

  6. #5
    Master iGO NextGen Version 9.18.28.610238 (Pioneer Avicsync)iGO NextGen Version 9.18.28.610238 (Pioneer Avicsync)iGO NextGen Version 9.18.28.610238 (Pioneer Avicsync) miksontije's Avatar
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    PS. No problem was found with 6MB data.zip


    Yup. bcouse 6mb is original file from this version. 8mb is modded data from other versions of nextgen who dont have same menu as this one.

 

 

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