Frontzosd Skin V1.6.
Spoiler: links
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In this thread!
[Only registered and activated users can see links. ]
somebody ask for a nice (this is only my opinion!) tool, Which we had to the past, in Primo skins!...
He asks, If its easy to have today!
---WITHOUT giving route, and with gps locked! The ability, To Show next cross road Name!
(Next Cross road, its not next street, we don't have route, don't be confused, dear
friends)
Very useful tool to taxi drivers, for to remember street names and not only
Of course....
So, first, you can see, at this link to understood more!!
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So, I thing to put this feature and to Silver Skin. With the ability to
A ) hear or not for our TTS engine, the name of the Next Cross Road!
B ) With a menu for,
1)Disable.
2)Only visual.
3)Audio and Visual.
. For this feature!
Important!
If we enable this feature, automatically the house numbers disabled, for to give space on the screen, for the
Next Cross road feature!!
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Second feature for this update:
Also i use aapp_colors arimi icons
Thanks to him!! Of course!!
For to add or not color icons to menu!
Unfortunately, I can't use the nice Icons from Frontzosd&Bixo skin for Avic, because I met many difficulties and uncompatibilities! Which cause late menu
Button operations!
And From More menu.
You can disable them if you want to keep
The default classic black and white icons! (With a simple press and our Navy apk restart!)
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some bugs fixed, with this update!
Spoiler: Photos
Important advise for users!
---For this feature. (Next Cross road), except from Skin(ux),
We need and data modification. So for the first time, we need and data which included in 1.6 edition.
--the more correct, is to use All the utility zips which exist inside the UX folder, for any update edition
And to disable any feature we don't need it... From menu!
NOT TO PUT OUTSIDE ANY ZIP!!
except if you ask me, for which zips!
for better skin stability!! Of course
Edit. First post updated, with V1.6+!
This is final 1.6 edition. We have the same feature(next cross road)
and during navigation!
-A bug fixed,( the building numbers during navigation-simulation)
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