Welcome guest, is this your first visit? Click the "Create Account" button now to join.
Results 1 to 10 of 10

Hybrid View

  1. #1
    GPSPower Helper Skin & Map Changer for Nextgen WinCE
    Skin & Map Changer for Nextgen WinCE
    costas3850's Avatar
    Join Date
    Dec 2009
    Location
    ro
    Age
    37
    Posts
    504
    Rep Power
    847

    Default

    [Only registered and activated users can see links. ]
    It is based on vicewandel's idea to scan map and skin folders.
    The improvement is that it scans for a .txt file and not for a .zip file.
    The script language can be changed, only for EN and RO there are translations.
    For the others, you need to be translated into utility \ settings.ini.

    MapChanger allows you to select folder content.
    If there is no map type folder (all are map_xxx type) it will rename one of the map_xxx folders in the map.
    Then it scans all the map_xxx folders by the_map_xxx.txt file and creates the options.
    If one of the folders contains a the_map_yyy.txt file that differs from the folder name, it will rename the corresponding folder with the_map_yyy.txt file name.
    Thus, if we have a map_1 folder and it contains a file the_map_2.txt it will rename the map_1 => map_2 folder.
    Two map_xxx folders cannot contain the_map_yyy.txt files with the same name.
    Same with building.
    The structure of the content folder is the one from iGO8 (the files! Map_xx are from iGO8 / primo), but it can be modified in any configuration.
    If we want to remove a map option we just delete the map folders, then, the appropriate building.
    If we want to add a map option we add the map_NewMap folder (which contains the_map_NewMap.txt file), then_NewMap, building_NewMap.

    SkinChanger
    If there is no ux type folder (all are ux_xxx type) it will rename one of the ux_xxx to ux folders.
    Then it scans for all ux_xxx folders by the_skin_xxx.txt file and creates the options.
    If one of the folders contains the file type the_skin_yyy.txt that differs from the folder name, it will rename the appropriate folder with the file name the_skin_yyy.txt.
    Thus, if we have a ux_1 folder and it contains a the_skin_2.txt file, it will rename the ux_1 => ux_2 (and save) folder.
    Two ux_xxx folders cannot contain the_skin_yyy.txt files with the same name.
    Same with save.
    If we want to remove a skin option just delete the appropriate skin and save folders.
    If we want to add a skin option we add the ux_NewSkin folder (which contains the_skin_NewSkin.txt file) and save_NewSkin.
    Last edited by costas3850; 7th January 2023 at 11:01 AM.

  2.    Advertissements


 

 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •