Quote Originally Posted by kruuth View Post
I wanted to add an addendum here. In the later android versions, it is using "loading_m3.bmp" as the loading file and it's oversized. The 800x480 is actually 960x600.
Actually it is using what is specified in
Spoiler: .

data.zip: multimode.ini
Code:
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Example for 800x480 (landscape) it's m3 and 480x800 (portrait) it's m4. So you would reference loading_m3.bmp for landscape and loading_m4.bmp for portrait.