Hi bandika,
Well, I tried it - it seems like is a little bit better, not much!
![]()


Hi bandika,
Well, I tried it - it seems like is a little bit better, not much!
![]()
Hi Buffen,
If you want to see more and more buildings, this sys.txt-be and the values can be changed.
[3d]
building_center_point_zoom0=0
building_center_point_zoom1=75
building_center_point_zoom2=150
building_center_point_front_distance=15000 ; 50000: max 5km in front
building_center_point_back_distance=50 ; 1000: max 0.1km at your back
building_center_point_zoom_alg_switch=100
building_followmode_car_behind_angle=120


Okayeeeee
I only have this in my sys.txt:
[3d]
usepolyfarroads=0
I'm glad that we succeeded.![]()
@Buffen
removed dead links
As you can see you have a different skin's - but the buildings visible.
And - by the way - you have to Forum topic:
[Only registered and activated users can see links. ]
Already in the first post - Mate @urbexuk (thx Mate) - described by some declarations sys.txt - including these - responsible for the display of buildings and their textures!
The "search" - does not bite - use it.
regards wojpen
Last edited by Boki; 25th January 2020 at 07:19 AM. Reason: image links correction
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