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  1. #1
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    Quote Originally Posted by Uncle Phil View Post
    That was what I was looking for. It seems to be pretty close to what I wanted. I wish there was an 'instruction book' for building skins. I'm a business software developer and would love to be able to customize one to exactly what I want. I've prowled around looking at the files, but don't quite understand the command structure and which file controls what options.
    If your interested in creating your own skin perhaps this will help get you started

    [Only registered and activated users can see links. ] (primo 2.4 wince 800-480)

    Its a very simple skin that has only one function, to create a night filter with brightness control ( control can be found in settings)

    It uses some original files from the data.zip, custom entries have been added to them and are marked

    navigatemap.ui - at top of file
    persistents.lua - 2 at top of file
    smart_detour.ui - the name is misleading this file is empty by default but is imported by primo. all entries here
    are new.
    templates.lua - "ui_morco_nightfilter" added in file
    variable_def.ui - 3rd of the way down, entry marked

    customized.lua - is a newly created file, all entries her are new and are imported by primo

    also there is one image file.

    Im in no way an expert, but thought this might help
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    Last edited by morco; 4th February 2016 at 07:47 PM.

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