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  1. #1
    Master NikonM's Avatar
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    Default UX Alternative Routes & Traffic lines Thickness for Luna pongo skin

    So far so good but let me dig a bit deeper.
    There are two different settings for traffic width:
    far_decor_width=_XX.XX and
    near_decor_width=_XX.XX

    First option (far_distance) is for far (from the ground) navigating distances . From value 4250001 to 50 and is working fine.
    Second option is for near navigating distances. I tested it and I found out that there is only one variable responsible for all near distances.
    I can add more variables like:
    near_decor_width=_5.0, _3.0, _2.0 but only the first one (which has the value 5.0 in this example) seems that is working (has the width change effect). The second third and so forth, don't have any effect at any height from the ground.
    With this way and if I leave the near decor width equal to 5:
    near_decor_width=_5.0
    I have the below result:

    Spoiler: screenshots: Far, lower, near
    photo 2022 10 16 23 23 45 photo 2022 10 17 00 04 05 photo 2022 10 16 23 24 14


    As you can see if I zoom in on the map there is a critical point (2nd screenshot-lower) that a relative thick traffic indication line, changes immediately to a very thin hardly to see line. I suppose that this is the point, in which the near_decor_width variable takes over the traffic line width change task, from the far_decor_width variable. If I zoom in further, traffic indication line becomes adequately visible until fully zoomed, where it gets the perfect size (3rd screenshot-near). Near_decor_width=_5.0 sets the perfect traffic line width (for my taste) while navigating on a low height.

    For a smoother transition (variable handover - with no sudden disproportional traffic indication line width changes) near_decor_width can be set to 15 (or a bit less or more):
    near_decor_width=_15.0 (+/-).
    In this case and while zooming in, the traffic line width change is smoother and linear (2nd screenshot-lower), But fully zoomed in, using the near width variable value 15(+/-), traffic indication line is very thick and most of the time extends across near streets (3rd screenshot-near).

    Spoiler: screenshots: Far, lower, near
    photo 2022 10 17 00 21 15 photo 2022 10 17 00 21 27 photo 2022 10 17 00 21 38]


    So is this an iGO oddness or can be corrected with a parameter change in the skin?
    Is it possible to activate more height variables in near decor width for a smoother width change?
    e.g. near_decor_width=_20.0, _12.0, _5.0 for heights 50, 400, 800? Or even more than three...
    Last edited by NikonM; 16th October 2022 at 10:52 PM.

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  3. #2
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    Default UX Alternative Routes & Traffic lines Thickness for Luna pongo skin

    A ux, with the help of Batiskaf, to make Alternative Routes and Traffic lines thicker and more visible.

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    Spoiler:
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    Last edited by AnthonyGreek; 17th October 2022 at 07:07 AM.

  4. #3
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    Default

    Some corrections


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    Last edited by AnthonyGreek; 30th October 2024 at 07:47 PM.

  5. #4
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    Default

    I updated previous post

  6. #5
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    Default A_roadwidths.zip

    Quote Originally Posted by AnthonyGreek View Post
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    A test for the sake of curiosity on LUNA DEFAULT and the result, does something...


    Do you see road 899?


    Without UX A_roadwidths, the road reported in Traffic Event Delays is not so visible.
    Spoiler: W/O UX
    WOUX


    With UX A_roadwidths? The road Traffic Event Delays is well marked.
    Spoiler: W/UX
    WUX
    Last edited by kwbs; 13th October 2024 at 03:10 PM.

  7. #6
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    Default

    This ux is about the width of roads, their contour lines and the width of the tmc lines. Also the width of the guidance line.
    I made all of them a bit thicker than the originals.
    Last edited by AnthonyGreek; 13th October 2024 at 05:22 AM.

  8. #7
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    Default

    Updated post #3.
    Changed the width of the planned route far. That way the alternative routes are more visible

 

 

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