No...
This is grand compass on Map.
We want linear compass and especially The icon, for to use it in this ux!
Upload the whole package to finish ....
Because that's how we'll end the morning
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No...
This is grand compass on Map.
We want linear compass and especially The icon, for to use it in this ux!
Upload the whole package to finish ....
Because that's how we'll end the morning
Good evening,
@ kwbs
Do you want something like this ?
Spoiler: picture
EDIT :
You can test this compass:
Small precision which is important:
I did not create this compass, it is the one proposed to you by our friend Frontzosd. I only changed the color !
I'm sorry @frontzosd. I turned it all over and couldn't find the "whole package" and that specifically contains the linear compass icon. I even re-downloaded the latest Pongo skin and found none. Or, maybe I found something but I'm not sure about it and I don't want to embarrass myself. Sorry again, with full respect to your efforts.
Yes @ALAIN, but the colors change from north to east and south or west. That is, each time the direction changes, the linear roller of the compass takes on a different color.
Spoiler: linear_colored_compass
Thank You Both
The Pongo package ux responsible for the compass is the_skin_by_pongo.zip.
Thank you @jorgeultra. I thought so but wasn't sure enough.
Okay @frontzosd.
Here it is...
Excellent dear friend Alain57!
Needs a little change for working!
Spoiler: photo
Also here is Pongo icon
And for more....
We can touch our Linear Compass, for to change icons!
we touch ONLY the compass, NOT the area which is the
Compass inside, because this is for other operation!
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@frontzosd & @Alain57
There is nothing like you!
Thank You Very MuchSpoiler: Simply Genius!
^
This is the Linear Compass in PAL {Mod by Pongo}.
Spoiler: Image
Spoiler: TEXT CODE
As shown above, the position and the structure of Pongo's compass is well centered, both in height between the top and bottom and also between its sides.
This is the Linear Compass in LUNA {Mod by @frontzosd}.
Spoiler: Image
And as we can see here, in the left half, the position and the structure of the compass is neither centered in height between the top and bottom (it touches the top) nor between its sides (too right).
As we can play and set the position of route's name inside HEADERS ["DISTTEXT.sec_maneuver_dist"], we can side and move the compass up / down / right / left to be centered as shown in the right half.
Spoiler: linear_fd_portrait TEXT CODE
Spoiler: linear_fd_landscape TEXT CODE
I would appreciate knowing which DIMENSIONS are proper to set it.
Thank You