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  1. #11
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    No...

    This is grand compass on Map.

    We want linear compass and especially The icon, for to use it in this ux!


    Upload the whole package to finish ....
    Because that's how we'll end the morning
    Last edited by frontzosd; 2nd July 2020 at 07:59 PM.

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  3. #12
    Master Alain57's Avatar
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    Good evening,

    @ kwbs

    Do you want something like this ?

    Spoiler: picture
    [Only registered and activated users can see links. ]


    EDIT :

    You can test this compass:

    Small precision which is important:
    I did not create this compass, it is the one proposed to you by our friend Frontzosd. I only changed the color !
    Attached Files Attached Files
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    Last edited by Alain57; 2nd July 2020 at 10:28 PM.

  4. #13
    Master kwbs's Avatar
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    I'm sorry @frontzosd. I turned it all over and couldn't find the "whole package" and that specifically contains the linear compass icon. I even re-downloaded the latest Pongo skin and found none. Or, maybe I found something but I'm not sure about it and I don't want to embarrass myself. Sorry again, with full respect to your efforts.

    Yes @ALAIN, but the colors change from north to east and south or west. That is, each time the direction changes, the linear roller of the compass takes on a different color.

    Spoiler: linear_colored_compass
    Colored linear compass


    Thank You Both

  5. #14
    Master jorgeultra's Avatar
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    The Pongo package ux responsible for the compass is the_skin_by_pongo.zip.

  6. #15
    Master kwbs's Avatar
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    Thank you @jorgeultra. I thought so but wasn't sure enough.

    Okay @frontzosd.

    Here it is...
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    Last edited by kwbs; 3rd July 2020 at 10:49 AM.

  7. #16
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    Excellent dear friend Alain57!

    Needs a little change for working!



    Spoiler: photo


    [Only registered and activated users can see links. ]

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  8. #17
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    Also here is Pongo icon
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  9. #18
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    And for more....

    We can touch our Linear Compass, for to change icons!

    we touch ONLY the compass, NOT the area which is the
    Compass inside, because this is for other operation!
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  10. #19
    Master kwbs's Avatar
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    @frontzosd & @Alain57

    There is nothing like you!

    Spoiler: Simply Genius!
    2in1
    Thank You Very Much
    Last edited by kwbs; 3rd July 2020 at 09:06 PM.

  11. #20
    Master kwbs's Avatar
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    ^
    This is the Linear Compass in PAL {Mod by Pongo}.

    Spoiler: Image
    CLC PAL

    Spoiler: TEXT CODE
    /*---by pongo---*/
    VSPRITE.compass.3d{
    align:"CENTER";valign:"CENTER";
    left: (observe(%map.primary.car_posx);((%map.primary.car_posx - 50) * screen_w / 100));
    right: (observe(%map.primary.car_posx);(screen_w - (%map.primary.car_posx + 50) * screen_w / 100));
    top: (observe(%map.primary.car_posy);((%map.primary.car_posy - 49) * screen_h / 100));
    bottom: (observe(%map.primary.car_posy);(screen_h - (%map.primary.car_posy + 49) * screen_h / 100));
    }

    VSPRITE.compass.2d{
    align:"CENTER";valign:"CENTER";
    left: (observe(%map.primary.car_posx);((%map.primary.car_posx - 50) * screen_w / 100));
    right: (observe(%map.primary.car_posx);(screen_w - (%map.primary.car_posx + 50) * screen_w / 100));
    top: (observe(%map.primary.car_posy);((%map.primary.car_posy - 49) * screen_h / 100));
    bottom: (observe(%map.primary.car_posy);(screen_h - (%map.primary.car_posy + 49) * screen_h / 100));
    }

    As shown above, the position and the structure of Pongo's compass is well centered, both in height between the top and bottom and also between its sides.


    This is the Linear Compass in LUNA {Mod by @frontzosd}.

    Spoiler: Image
    CLC LUNA

    And as we can see here, in the left half, the position and the structure of the compass is neither centered in height between the top and bottom (it touches the top) nor between its sides (too right).

    As we can play and set the position of route's name inside HEADERS ["DISTTEXT.sec_maneuver_dist"], we can side and move the compass up / down / right / left to be centered as shown in the right half.


    Spoiler: linear_fd_portrait TEXT CODE
    /*----by frontzosd-----*/


    TABLE.cockpit_compassf{
    h:41;
    w:300; /*150*/
    left: (screen_w/2 - screen_w/6);
    }


    SPRITE.compass.maskf{
    left:0; top:0; h:100%; w:100%; z:50;
    img:"compassmask_mapangle.bmp"; resize_bmp:1;
    box_align:"stretch"; flex:1;
    alpha:24;
    }

    VBOX.compassf{
    box_align:"stretch";
    }

    SPRITE.compass.markerf{
    img:"linear_compass_marker.bmp";
    box_align:"CENTER";
    z:100;
    }

    SPRITE.compass.linearf{
    attach_sprite_provider:"other.attach_linear_compass(linear_compass_.bmp,navigation.car.heading)";
    box_align:"stretch"; flex:1;
    alpha:20;

    }

    Spoiler: linear_fd_landscape TEXT CODE
    /*-----mod by frontzosd--*/


    TABLE.cockpit_compassf{
    h:41;
    w:250;
    left:5;
    }


    SPRITE.compass.maskf{
    left:0; top:0; h:100%; w:100%; z:50;
    img:"compassmask_mapangle.bmp"; resize_bmp:1;
    box_align:"stretch"; flex:1;
    alpha:20;
    }

    VBOX.compassf{
    box_align:"stretch";
    }

    SPRITE.compass.markerf{
    img:"linear_compass_marker.bmp";
    box_align:"CENTER";
    z:100;
    }

    SPRITE.compass.linearf{
    attach_sprite_provider:"other.attach_linear_compass(linear_compass_.bmp,navigation.car.heading)";
    box_align:"stretch"; flex:1;
    alpha:20;

    }


    I would appreciate knowing which DIMENSIONS are proper to set it.

    Thank You
    Last edited by kwbs; 6th October 2020 at 12:57 PM.

 

 

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