Did everything you said to the letter. First an error "Initialization error. No voices were found." I had to edit the voice zip file to read "tts_langname="en_GB" for it to work. I am however quite confident with TTS and have even posted a few tuts regarding this on various forums.
Tried all three sys.txt files (interesting) but no skin_off sounds at all without skin.
You posted a few different skins and many audio files. These are great for testing and are appreciated but I wish to keep iGO as slim as possible. My original plea was for skin_off sound without skin.
I suspect that many members will think it quite odd going to such extremes in order to get such a small function working but in my opinion such dedication merits credit and so respect to you sir for your excellent assistance.
So after many a mile and many a trial I give up on this one. If I want this function working then I will just enable the skin.
At least no one can accuse us of not trying hard enough :beating:
Regards
11th August 2014, 07:22 PM
wojpen
Hello,
The first message received because it did not install Voice TTS GB!
The file itself is not enough - it must be matched to your Voice TTS.
In your situation the best solution currently speedcam_off would voice message and no sound
Think and let me know on PM.
greet wojpen
PS. I think my tips and comments are unnecessary for you because, as I saw on another forum you are perfectly familiar with the subject by providing a different answer - yes?
12th August 2014, 08:40 PM
wojpen
Hello buddy :)
Responding directly to your question - yes, there is such a possibility!
Unfortunately this is not easy. For skins that have additional mod speedcam_sond_off - it's simple - select the appropriate menu option and the case is settled.
But you have placed the question somewhat perversely - Can you indicate the passing speedcamera message does not sound - just voice, and in addition have the possibility of no use Skin!
He made some tests today and found out although not directly!
Module [Speedcam Cat xx] in its configuration provides the ability to set the message repeated at a predetermined distance from speedcam'a.
This is true - so using this property I set these options as follows:
/ Under the proposed amendment to the provisions of Section SpeedCEM: CAT xx and WARNING:
.................................................. ....................................
[warning]
speedlimit_warning_voice = 1
speedlimit_warning_visual = 1
speedcam_visualtype = 2
speedcam_soundtype = 2
speedcam_warning = 1
warn_distances = "100: 900.70: 700.0: 400"
; S P E E D C A M - C A T: xx; Warning lights at the 400 m. Before the point !!
[speedcam_category: 0]
approach_beep_distances = 200; operating range of the signal "beep"
approach_beep_spoken_type = sound; = None / sound / speech (TTS only)
approach_beep_sound = "Fixed_Camera"; It if approach_beep_spoken_type = sound
approach_beep_speech = "Warning!" ; It if approach_beep_spoken_type = speech
skin_first_sound_type = speech
skin_first_sound = "Warning!"
skin_speed_sound_delay = 120
skin_repeat_sound = "Warning"
skin_repeat_distance = 10
skin_off_sound = "speedcam_off"
use_road_speedlimit = 1
min_frc = -1
.................................................. .....................................
Principle of operation:
In the distance indicated by the line warn_distances activates warning!
For this Cat xx 200 meters from the speedcam will be the speaker first message "beep" - there will be a message "Warning + Speed Camera Ahead" repeated.
At a distance of 10 m from the speedcam WARNING message appears.
If you will be using Skin - then you have a line that activates the sound speedcam_off
And most importantly - if you want to have a message about the end - it change the content of "Warning" on such .: "speedcam END!"
I tried it and it works - you can try to change the parameter skin_repeat_distance = 10 - from 10 to 2 in order to be closer to the speedcam
But remember - It is justified only if it is one-sided speedcam !!!
If it is a type of two-sided passing of the scope of action should be on.
Let me know how it goes - because it is still possible to use section section start and end - but that's another story.
Regards wojpen
13th August 2014, 12:02 PM
japseye
Thank you once again. These listings have been saved to my PC.
I now have useful data for future referencing when testing.
Once I upgrade my handset I hope to be able to give you more positive feedback.
13th August 2014, 03:35 PM
japseye
Is there any advantages or disadvantages in using the following commands.
[warning.driveralert.settings]
preactivate_distance=500
warn_method=2 ;(2) visual and sound
max_display_count=3
show_timeout=10
show_vehicle_pictograms=1
26th February 2016, 01:11 PM
Titanos
1 Attachment(s)
Code:
version: 2016-02-26
How to use it
- SKIN not required
- TTS voice not required
- sound is enabled only for speedcams that have sound option activated in "Settings -> Sound and Warnings -> Alert Point Settings -> Alert Types"
1.
Add to sys.txt in [warning] section to define sounds for all speedcams or in each speedcam section [speedcam_category:X] using following lines (check bellow for other options):
skin_first_sound="1"
skin_off_sound="1"
2.
Options for `skin_first_sound` / `skin_off_sound`:
skin_off_sound="" (or not present) -> play default sound (!sectionend)
skin_first_sound="0" -> disabled sound
skin_first_sound="1" -> play default sound (!alert3)
skin_first_sound="wav_file" -> replace `wav_file` with your sound file name
skin_off_sound="" (or not present) -> play default sound (!sectionend)
skin_off_sound="0" -> disabled
skin_off_sound="1" -> play default sound (!sectionend)
skin_off_sound="wav_file" -> replace `wav_file` with your sound file name
3.
Go to "Settings -> Sound and Warnings -> Alert Point Settings"
Check or uncheck "Use ALERT START Sound" / "Use ALERT END Sound" options
4.
Add to `dictionary.lang` lines below:
Use ALERT START Sound=<translation>
Use ALERT END Sound=<translation>
Titanos - good job :good2: , but to add even fully describe the place and how to install the sound file.
Novice users will not know where, what and how to insert file.
regards wojpen
26th February 2016, 03:54 PM
Titanos
Default sounds (`!alert3` and `!sectionend`) used by ux are allready in data.zip.
User custom sounds should be added in `[igo-folder]/ui_android/audio/`.
PS.
This ux might work in the other iGO versions too (wince, nextgen).
I didn't tested.
22nd March 2016, 11:22 AM
japseye
Thank you Titanos. Uncomplicated and working at last.