Replace first time data.zip wich Boki_Srb provide to see if you have keyboard Take one problem at time, first keyboard then the lang and voice files
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Replace first time data.zip wich Boki_Srb provide to see if you have keyboard Take one problem at time, first keyboard then the lang and voice files
but i dont have problem with lang only with visibility of keyboard... with original data zip. it doesnt show up.with older one its visible but dark black
Yes i know, replace data.zip
i replace it and the result is dark black on the keyboard.i also delete save folder but the problem remaining the same
Spoiler: Image
Try this rename "a keyboard.,zip" in the ux folder, to name.zip1 for example
Try this data.zip
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i found the solution....i just delete a keyboard.zip and it fixedi dont know what causes the issue but seems it works without keyboard.zipSpoiler: image
Glad to help you,sometimes things are verry tricky
Well, the thing is that iGO loads the files in order of priority, and each subsequent one override the previous one
Data.zip > branding > lang/voice > skin > ux ...
Only when cristian suggested a solution than did it occur to me to download and look at the files Pricep uploaded :D
@Boki_Srb,speaking about Pricep modification.Can be made a standalone, ux, like keyboard.zip with Pricep mods?
I think will be usefull as separate ux instead of make modification everytime when master pongo update his skin
Pricep's modification its verry useful on small screen
PS a better solution will be to have possibility to increase/decrease thosse fields, like lane size in the menu
Well, it doesn't really make sense unless you're only making for an English-speaking area, as we saw in this situation
Or someone should sit down and complete his ux, to cover all current keyboards
The option to increase or decrease the font is not so simple, it cannot be considered as a separate item. If you remember, changing dpi/base_dpi has the maximum effect
Maybe it can be done, but skin creators would know better