Still for matthew32:
Right click on image and save as. That's it. After rename it like one of the original car from TT, replace and use it.For iozsi. Super and link or private message
@Brown Dog, BMW from 1967 and Audi from 1992.
Last edited by iozsi; 6th May 2015 at 05:20 PM.
For iozsi: Thank you very much
I have another question:
iGo primo cursor.
I tried to produce from these 2 files [Only registered and activated users can see links. ] using Sketchup SKP, 3dobjectconverter, iPAQ and gimp, but the result was that I made a mistake somewhere. mdl file tex and I made sure to correct. Other bmp and ico as a top spr probably not. consult anyone?
search VW Tiguan Black.
@matthew32, i didn't studied iGO cars, sorry. Look what @testerics wrote (Google translation):
"Go here: [Only registered and activated users can see links. ] and search for the desired pattern. The models are free, my advice is find them on the so-called "low poly" that will be easier to process. Or as small size. To download format .skp choose where you are suggested several types.
take from here: [Only registered and activated users can see links. ] (pass: deda) 2 programs necessary for processing one model and another for conversion. Patch from Sketchup is recognized as a potential danger, but it's false positives, disable antivirus to use.
with Sketchup model is processed chosen to obtain a file number of "faces" around 10,000 (with as little better). For example eliminate all the car you no outside: seats, steering wheel, engine, etc. This will be the most difficult and otherwise "clean" model: look :. Considering the fact that the file .kml to be finally obtained does not support transparency, it should be disposed of pretty much everything except body, windows and wheels. To check the number of "faces", enter Sketchup menu - Window - Model Info - Statistics - Show nested components - Faces. However, with editing in Sketchup will return for those who have problems.
When the model is clean, in Sketchup is exported to .obj, a format that will be recognized by the converter. For export only tick the "Triangulate all faces", the rest do not need.
all of Sketchup exported in 2D, ie .png model seen above. It will be useful for the creation of two .bmp files from the archive iGO finals. When tick only export option "Anti-alias".
.obj file opens with 3D Object Converter. Here check for any errors in the model editing, mainly due to the transparency of the model material. For convenience, choose the Tools - Options - Export - Save dialog only option Nav N Go iGO 8 (* .mdl), the rest being necessary to the process. The right-click menu Save, then Apply. Finally, the actual export choose File - Save as ... (favorite), then Save as type binding is the only valid option Nav N Go iGO 8.
.mdl file obtained opens all the 3D Object Converter to check whether the final model is ok. From the menu button is pressed Vertex shaded color on / off (the penultimate colorful cube) for the model to gain color. Check the bottom tab that the number of polygons to spin a maximum value of around 10,000, if it's too high might not be the 3D model displayed in iGO.
The final file, say car.zip will be copied in iGO / content / car, you need a minimum of six files: info.ini (which will change both the default zoom level of the map mode and presentation mode model and names of other files in the archive and the final model), car.mdl (obtained by processing and file conversion), car_ico.bmp and car_ico.spr (required for viewing 2D presentation) car_top.bmp and car_top. suppor (required for viewing 2D map mode). .bmp Files are obtained by editing a classic graphics program, Corel PhotoImpact gender, which are obtained from two sites that export .png classic iPAQ 31x using Image Explorer in BMP format (ARGB). Not required content.nng (probably useful in original software) and car.tex (file texture replaced only by staining vertex me, because otherwise I could not get it. Whoever managed to get the converter .tex file (program with this option, but exhibit no pattern texture made from Sketchup) will make the final machine may look exactly like the original.
Probably it can be obtained by someone who will find a format that can be imported with all 3D texture Object Converter and from there, by ticking the option Tools - Options - Export - iGO8.mdl - Create .tex file automatically after export .mdl will generate .tex file
In this case you will only need the car Skeletal 3D texture appearance solving 90% of the final model.
Car.zip final file is created / edited with maximum WinRAR version 4.0 (or later advanced, but with the modification that allows it to be recognized as valid file iGO forum .. look what and how)."
Hope it helps. I will stop now, we are off topic here. I will continue with TT cars and schemes.
Hallo @ iozsi
how can i download ? Tiguan 2010 please.
Has done Thank you.
Last edited by blaue12345; 6th May 2015 at 06:53 AM.
@blaue12345 and others: right click on image and "save as". TomTom uses for cars format a simple image, png. It's easy, you save the image and you have the car after you rename it. Enjoy
Can you do it for Renault grand scenic thnx ih advance.