Welcome guest, is this your first visit? Click the "Create Account" button now to join.
Results 1 to 2 of 2
  1. #1
    Member +
    Join Date
    Feb 2011
    Location
    Hawaii
    Posts
    34
    Rep Power
    21

    Default OpenGL ES implementation in iGO Nextgen

    Hi masters of iGo!

    I'd like to ask everybody for some detail of opengl es implementation in Nextgen. I know (and played with settings about this) about the sys definition of driver in android (gdi, engine, moya, gles_2_0_android). The fact is that my phone supports GL ES 3.1 and i cannot set that in sys. Is the 2.0 definition in sys the same (it is working very well for me) or is it possible to force to other GL ES versions?

    Thanks!

  2.    Advertissements


  3. #2
    Important User OpenGL ES implementation in iGO Nextgen
    OpenGL ES implementation in iGO NextgenOpenGL ES implementation in iGO NextgenOpenGL ES implementation in iGO NextgenOpenGL ES implementation in iGO Nextgen
    osiris4isis's Avatar
    Join Date
    Apr 2012
    Location
    Darkside of the Moon
    Posts
    2,891
    Rep Power
    1364

    Default

    Here is how I tell proggy (running on device that capable of using GLES 2.0) to use GLES 2.0
    Spoiler: .

    This post requires you to click the "LIKE this post" button and hit F5 to read this content.

    I've not have time to find out how to do GLES 3.0 yet.
    Do not PM me with questions. That's what a forum is for.

 

 

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •