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  1. #1
    Master seria's Avatar
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    new Telepules Dreamworld

    Telepules Dreamworld

    f5tee

    Multi Stripes = 60 - 80 - 128

    iGO / UX / telepules_20.zip
    iGO / ui_android / common / default.vis
    iGO / ui_igo9 / common / default.vis

    Spoiler: img
    sobi4l


    If you want to use the telepules the GFX folder click here: [Only registered and activated users can see links. ]

    greetings
    seria
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    Last edited by seria; 29th March 2015 at 16:52. Reason: update image
    The forum is to interact and not to create zombies !!!

    194lc6
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  3. #2
    Member azpilot61's Avatar
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    Default

    Files in the correct location, nothing shows up at all. Primo 2.4

    What does the multi stripes mean? I assume pick a size and use it?

    Looking inside the zip file, there is nothing in there that looks like its for UX

  4. #3
    Master seria's Avatar
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    Quote Originally Posted by azpilot61 View Post
    Files in the correct location, nothing shows up at all. Primo 2.4

    What does the multi stripes mean? I assume pick a size and use it?

    Looking inside the zip file, there is nothing in there that looks like its for UX
    Hello azpilot61,
    Thanks for the information with the default scheme does not work only works with some schemes

    I chose these measures "Stripes" to be easier to view in high and low resolution devices.

    Stripes - [Only registered and activated users can see links. ]

    You need this program IPAQ 31x Image Explorer to see the image is in format RLE Bitmap.

    Here is the pack of schemes will work for sure:
    [Only registered and activated users can see links. ]



    Help! I still do not know how it works the UX folder!
    [Only registered and activated users can see links. ]

    Last edited by seria; 2nd April 2015 at 03:35. Reason: update info
    The forum is to interact and not to create zombies !!!

    194lc6
    [Only registered and activated users can see links. ]

  5. #4
    Member azpilot61's Avatar
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    Wow thanks for the information and scheme links. I'll give it another go and see what happens!

  6. #5
    Member azpilot61's Avatar
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    Seria, thanks again for the information. All is working well now and it looks pretty cool.

  7. #6
    Member azpilot61's Avatar
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    Hello Seria,

    Have a question for you. On my map while driving POI's show up normally with no issues. However the Telepules only show up if I select the map and place cursor stopping things and then zoom out one setting. Otherwise I never see them while driving, using route or no route same affect. But the minute I push on map, then zoom out one setting they show up. Is this controlled by either sys.txt (using the default settings for Primo 2.4 nothing is in sys.txt) or is this a visibility setting I can change in one of the files to see them all the time?

    This is in 2D or 3D, but mostly 3D since that is all use when driving

    Thanks!

  8. #7
    Master seria's Avatar
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    Hello again, azpilot61

    Works have is different characteristics of POI and the default skin in iGO is limited.

    Spoiler: img
    nbw8br

    It's all in default.vis file but do not know where and how to do my work was graphic to resolve the situation is to install a skin or create an appropriate UX module.

    Skin - Stays with more functions available and each has different characteristics, and so can now choose more to your liking:
    Spoiler: img
    rsdbok


    Have you tried using a skin for iGO?
    Spoiler: img
    m9asro


    How to:
    Create a folder called skin inside the content folder
    iGO / content / skin

    Choose one of this skins:
    [Only registered and activated users can see links. ] / [Only registered and activated users can see links. ] / [Only registered and activated users can see links. ] / [Only registered and activated users can see links. ]

    Some pictures:

    Doupas_v7.2_Default_24
    Spoiler: img
    21por6
    Spoiler: img
    eq41lj

    diMkaWA_aP133
    Spoiler: img
    sobi4l
    GjAk_v2.3_AriNe
    Spoiler: img
    21axncm


    Here is located the pool for skin:
    [Only registered and activated users can see links. ]

    [Only registered and activated users can see links. ]
    Last edited by seria; 3rd April 2015 at 01:37. Reason: update info
    The forum is to interact and not to create zombies !!!

    194lc6
    [Only registered and activated users can see links. ]

  9. #8
    Member azpilot61's Avatar
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    Seria,

    Thanks, Yes I'm using 2 skins at the moment that I modified -
    Decent_color_multi_for_P2_4 and also gjak_1.09_P24

    The section you have above, skins with the picture of the user zoom setting, is that in a skin?

    I see those are Android skins? I run on WinCE so won't be able to use them...

    Thanks again for you help with this..
    Last edited by azpilot61; 3rd April 2015 at 03:12.

  10. #9
    Master seria's Avatar
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    I can not test on WinCE environment since the collapse of my mio S505

    The skin Decent_color_multi_for_P2_4 is interesting not escape the standard default in relation to the view of the sky as I recall, but has visualization options in view of plane that can be improved ...

    "The section you have above, skins with the picture of the user zoom setting, is that in a skin?"
    It is the skin Doupas_v7.2_Default_24.

    P.S - The variation of the image depends on the number of inhabitants.
    These places and cities are shown on maps TA Tomtom and NQ Here, by default only offer pictures with a small ball in red.

    Last edited by seria; 3rd April 2015 at 10:51. Reason: update info
    The forum is to interact and not to create zombies !!!

    194lc6
    [Only registered and activated users can see links. ]

  11. #10
    Member azpilot61's Avatar
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    No problems, thanks for the help I'll mess around with some 3D settings in the sys.txt file. I should have no problem getting the correct setting to have them show up all the time. Thanks again for your help.

 

 
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