Welcome guest, is this your first visit? Click the "Create Account" button now to join.
Page 3 of 3 FirstFirst 123
Results 21 to 29 of 29
  1. #21
    Member +
    Join Date
    Oct 2012
    Location
    uk
    Posts
    90
    Rep Power
    8

    Default

    Did everything you said to the letter. First an error "Initialization error. No voices were found." I had to edit the voice zip file to read "tts_langname="en_GB" for it to work. I am however quite confident with TTS and have even posted a few tuts regarding this on various forums.

    Tried all three sys.txt files (interesting) but no skin_off sounds at all without skin.

    You posted a few different skins and many audio files. These are great for testing and are appreciated but I wish to keep iGO as slim as possible. My original plea was for skin_off sound without skin.

    I suspect that many members will think it quite odd going to such extremes in order to get such a small function working but in my opinion such dedication merits credit and so respect to you sir for your excellent assistance.

    So after many a mile and many a trial I give up on this one. If I want this function working then I will just enable the skin.

    At least no one can accuse us of not trying hard enough

    Regards

  2.    Advertissements


  3. #22
    Important User

    wojpen's Avatar
    Join Date
    Nov 2013
    Location
    EU
    Posts
    1,232
    Rep Power
    818

    Default

    Hello,
    The first message received because it did not install Voice TTS GB!
    The file itself is not enough - it must be matched to your Voice TTS.
    In your situation the best solution currently speedcam_off would voice message and no sound
    Think and let me know on PM.
    greet wojpen

    PS. I think my tips and comments are unnecessary for you because, as I saw on another forum you are perfectly familiar with the subject by providing a different answer - yes?
    Last edited by wojpen; 11th August 2014 at 21:07.

  4. #23
    Important User

    wojpen's Avatar
    Join Date
    Nov 2013
    Location
    EU
    Posts
    1,232
    Rep Power
    818

    Default

    Hello buddy
    Responding directly to your question - yes, there is such a possibility!

    Unfortunately this is not easy. For skins that have additional mod speedcam_sond_off - it's simple - select the appropriate menu option and the case is settled.

    But you have placed the question somewhat perversely - Can you indicate the passing speedcamera message does not sound - just voice, and in addition have the possibility of no use Skin!
    He made some tests today and found out although not directly!

    Module [Speedcam Cat xx] in its configuration provides the ability to set the message repeated at a predetermined distance from speedcam'a.
    This is true - so using this property I set these options as follows:
    / Under the proposed amendment to the provisions of Section SpeedCEM: CAT xx and WARNING:
    .................................................. ....................................
    [warning]
    speedlimit_warning_voice = 1
    speedlimit_warning_visual = 1
    speedcam_visualtype = 2
    speedcam_soundtype = 2
    speedcam_warning = 1
    warn_distances = "100: 900.70: 700.0: 400"

    ; S P E E D C A M - C A T: xx; Warning lights at the 400 m. Before the point !!
    [speedcam_category: 0]
    approach_beep_distances = 200; operating range of the signal "beep"
    approach_beep_spoken_type = sound; = None / sound / speech (TTS only)
    approach_beep_sound = "Fixed_Camera"; It if approach_beep_spoken_type = sound

    approach_beep_speech = "Warning!" ; It if approach_beep_spoken_type = speech

    activated_spoken_type = speech; = None / sound / speech (TTS only)
    activated_speech = "Speed ​​camera ahead." ; (= speech)
    activated_sound = "Fixed_Camera"
    activated_min_speech_repeat_delay = 0; , = - 1
    ; overspeed signal ...
    overspeed_spoken_type = sound; = None / sound / speech (TTS only)
    overspeed_sound = "! alert2"; It if overspeed_spoken_type = sound
    overspeed_speech = "Over Speed"; It if overspeed_spoken_type = speech

    skin_first_sound_type = speech
    skin_first_sound = "Warning!"
    skin_speed_sound_delay = 120
    skin_repeat_sound = "Warning"
    skin_repeat_distance = 10
    skin_off_sound = "speedcam_off"
    use_road_speedlimit = 1
    min_frc = -1
    .................................................. .....................................
    Principle of operation:
    In the distance indicated by the line warn_distances activates warning!
    For this Cat xx 200 meters from the speedcam will be the speaker first message "beep" - there will be a message "Warning + Speed ​​Camera Ahead" repeated.
    At a distance of 10 m from the speedcam WARNING message appears.
    If you will be using Skin - then you have a line that activates the sound speedcam_off

    And most importantly - if you want to have a message about the end - it change the content of "Warning" on such .: "speedcam END!"
    I tried it and it works - you can try to change the parameter skin_repeat_distance = 10 - from 10 to 2 in order to be closer to the speedcam
    But remember - It is justified only if it is one-sided speedcam !!!
    If it is a type of two-sided passing of the scope of action should be on.
    Let me know how it goes - because it is still possible to use section section start and end - but that's another story.
    Regards wojpen

  5. #24
    Member +
    Join Date
    Oct 2012
    Location
    uk
    Posts
    90
    Rep Power
    8

    Default

    Thank you once again. These listings have been saved to my PC.

    I now have useful data for future referencing when testing.

    Once I upgrade my handset I hope to be able to give you more positive feedback.

  6. #25
    Member +
    Join Date
    Oct 2012
    Location
    uk
    Posts
    90
    Rep Power
    8

    Default

    Is there any advantages or disadvantages in using the following commands.

    [warning.driveralert.settings]
    preactivate_distance=500
    warn_method=2 ;(2) visual and sound
    max_display_count=3
    show_timeout=10
    show_vehicle_pictograms=1
    Last edited by japseye; 16th August 2014 at 14:26.

  7. #26
    Master
    Join Date
    Feb 2015
    Location
    Romania
    Posts
    56
    Rep Power
    102

    Default

    Code:
    Please Login or Register to see the links
    [Only registered and activated users can see links. ]
    Attached Files Attached Files
    • This post requires you to click the "LIKE this post" button to see Attachments.

  8. #27
    Important User

    wojpen's Avatar
    Join Date
    Nov 2013
    Location
    EU
    Posts
    1,232
    Rep Power
    818

    Default

    Titanos - good job , but to add even fully describe the place and how to install the sound file.
    Novice users will not know where, what and how to insert file.
    regards wojpen
    Password for My Files: wojpen
    User (when necessary): wojpen
    Closed Link - Please PM
    regards

  9. #28
    Master
    Join Date
    Feb 2015
    Location
    Romania
    Posts
    56
    Rep Power
    102

    Default

    Default sounds (`!alert3` and `!sectionend`) used by ux are allready in data.zip.
    User custom sounds should be added in `[igo-folder]/ui_android/audio/`.

    PS.
    This ux might work in the other iGO versions too (wince, nextgen).
    I didn't tested.

  10. #29
    Member +
    Join Date
    Oct 2012
    Location
    uk
    Posts
    90
    Rep Power
    8

    Default

    Thank you Titanos. Uncomplicated and working at last.

 

 
Page 3 of 3 FirstFirst 123

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
This website uses cookies
We use cookies to store session information to facilitate remembering your login information, to allow you to save website preferences, to personalise content and ads, to provide social media features and to analyse our traffic. We also share information about your use of our site with our social media, advertising and analytics partners.