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  1. #11
    Master arslankayna's Avatar
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    After investigation it become clear that the app not collapse in all tunnels, depend losing the sattelite or not.
    app maybe collapse depending what you have in sys!
    Navi use by default this:
    [navigation]
    use_duration_for_tunnel=0
    stop_at_tunnel_end=1

    [strapon]
    discard_state_timeout_in_tunnels=-1
    discard_state_max_distance_in_tunnels=10000

    Anything else don't regogineze , so that may cause crash to you!

    PS. Crash in tunnel not depend to size of tunnel.

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  3. #12
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    Thanks for the help!
    All the data you have listed appears in my .data.zip file

  4. #13
    Master arslankayna's Avatar
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    Thanks for info!
    Yes but have you see what you have in sys (for tunnell) ?
    Make your experiment without any lines in sys....(without sys- delete sys).
    Also must see speedcam file for tunnell if sth is wrong there?

  5. #14
    Important User NG crash in exact tunnel
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    osiris4isis's Avatar
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    Why don't you tell us what version of NextGen you're using? Also see if still crashed when not using any skin.
    Do not PM me with questions. That's what a forum is for.

  6. #15
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    Version igo primo nextgen ISRAEL_9.18.27.687519

  7. #16
    Important User NG crash in exact tunnel
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    osiris4isis's Avatar
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    Running with no skin? I am running the same Gift version with no skin and I don't see crash when simulating.
    Do not PM me with questions. That's what a forum is for.

  8. #17
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    clarification!
    In the tunnels and the tunnels, everything is normal and does not collapse.
    In navigating the problem the tunnels in the tunnels view the application collapses..
    Last edited by yossi; 31st May 2017 at 09:39 PM.

  9. #18
    Important User NG crash in exact tunnel
    NG crash in exact tunnelNG crash in exact tunnelNG crash in exact tunnelNG crash in exact tunnel
    osiris4isis's Avatar
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    There was a fix with tunnel crashing on Primo, don't know if it will help under NextGen
    Spoiler: .

    This post requires you to click the "LIKE this post" button and hit F5 to read this content.
    Last edited by osiris4isis; 31st May 2017 at 09:41 PM.
    Do not PM me with questions. That's what a forum is for.

  10. #19
    Master NG crash in exact tunnelNG crash in exact tunnel marx's Avatar
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    Did you even read the thread you are writing? The answer is given even in posts #3 and #4.

  11. #20
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    Hello wants to update that you added the rows

    [gps]
    Accuracy_workaround = 0


    Corrected the collapse of the tunnels and now the software does not collapse and works well checked in the tunnels that appeared in the problem.

    ==========================================================

    Need more help,
    As I mentioned, the tunnel's view works fine , the software works fine and doesn't crushing.
    A new problem occurs is that two tunnels separated ,between the tunnel and the second tunnel about 400 meters to both directions , south and north that have two tunnels in each direction.
    In the second tunnel, two cameras were added to the speedcam file, and I don't receives a voice alert.
    What happens in the second tunnel in both directions is that a tunnel display is coming out earlier than expected and the indicator is stuck until the satellite returns and then it continues to navigate as usual, so then I can realise that I do not recieve a sound warning on the cameras in the tunnel because it's stucked (I have voice and visual alerts on all the other cameras).
    1. Why there's no warning sound on the cameras inside the second tunnel and how can I fix it?
    2. Why the display in the second tunnel coming out earlier than expected and the navigation's indicator stuck until the identify of a satellite?
    hope to solve it asap
    Last edited by Boki; 6th March 2018 at 11:50 AM.

 

 

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