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  1. #1
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    nextgen Skin Basarsoft by osiris4isis

    Skin Basarsoft by osiris4isis


    This Skin applies to this Basarsoft pack:
    [Only registered and activated users can see links. ]
    and applied to the original data.zip and UX.
    Original Basarsoft data and UX in this pack: [Only registered and activated users can see links. ]


    [Only registered and activated users can see links. ]



    Thread summary: click the double arrow to go to the post and download, here in chronological order from the older to the recent mods, you can also download the [Only registered and activated users can see links. ] in [Only registered and activated users can see links. ]

    [Only registered and activated users can see links. ]


    Quote Originally Posted by osiris4isis View Post
    One more hack. This will
    1. Allow clicking on "Looking for GPS..." to go to GPS status window
    2. Removal of the hideous left and right street numbers at top
    Quote Originally Posted by osiris4isis View Post
    This hack adds the following:
    1. Long press the next street (top bar) to quick simulates route (no buttons control)
    2. Add numeric heading* in front of cardinal direction (ie: 86E)
    3. Add voice prompt for
    pressing 2D/NorthUp/3D button at top right
    entering simulation
    entering GPS status
    entering data fields (long press bottom left)
    entering trip computer (press bottom left)
    entering where am i (press bottom center on current street)
    When you're driving and trying to keep your eyes on the road, voice feedback is important
    * NNG define heading more like bearing; North=0, clockwise to E=90, counterclockwise to W=-90 and S=180/-180
    Quote Originally Posted by osiris4isis View Post
    Here is a mod to change heading to be 0-360 clockwise (that is: North=0/360, East=90, South=180, West=270) and also "partial solution" to the simulation menu/icon (initial speed is 2X instead of 1X) but once it disappeared, it won't come back.
    Quote Originally Posted by osiris4isis View Post
    Here is a hack for (not tested for use with ux/the_skin.zip)
    1. Showing and Announcing approaching cross street (or intersection)
    2. Improvement on compass setting
    3. Long press at top bar now go to Route Summary menu
    4. Announcement of simulation buttons
    5. User configurable in sys.txt for
    Code:
    Please Login or Register to see the links
    Quote Originally Posted by osiris4isis View Post
    This hack adds
    1. Transparency (currently fixed at 50%)
    2. Announcement of GPS sat availability while viewing GPS Information
    it says " sat" when it's red
    it says " " when it's green
    3. Add more voice prompts for various menu
    4. Simulation now can step 2X and 3X
    data.zip goes under main dir while the rest goes under ux dir
    Quote Originally Posted by osiris4isis View Post
    This next hacks allows
    1. Long press on back icon (bottom left) to fast exit to cockpit
    2. Long press on menu icon (bottom right) to fast exit proggy
    3. Press top bar to toggle Cross street voice announcement
    4. Long press on top bar to fast simulate (if there is a route) or go to New route (if there isn't)
    5. Compass icon now rotates to match with direction
    6. Colors are added (look at colors.css in data.zip if you want to change it, do not change alpha (first 2 hex digit of AARRGGBB)
    7. Long press of 2d/3d icon (top right) to cycle map view from (far,normal,near)
    8. Add previous crossroad (or the one that you just passed) beneath next crossroad at top
    Quote Originally Posted by osiris4isis View Post
    This hack is pretty big and does
    1. Long press on speed-limit icon to go to Speed Limit setting screen
    2. Press Day/Night icon on top right to change to auto/day/night display
    3. Long press Day/Night icon to change tilt angle (still experimental)
    4. More fixes to the_skin.zip
    5. Press next address (top bar) to change crossroad (disabled/voice-on/voice-off)
    6. Recreate compass icon to be clearer
    7. Simulation speed announcement (normal speed,double speed,triple speed,etc...)
    8. Add configuration of prev cross road in sys.txt
    Code:
    Please Login or Register to see the links
    9. Add configuration of screen transition effect in sys.txt
    Code:
    Please Login or Register to see the links
    10. Add more voice prompt to various menu's
    Quote Originally Posted by osiris4isis View Post
    Here is new hack
    1. Move Transition Effect to ux/TransitionEffects-o4i.zip (under Settings->Display)
    2. Move Voice Prompt for menu to ux/VoicePrompt-o4i.zip (under Settings->Sound)
    3. Move DayNightTilt button to ux/DayNightTilt-o4i.zip
    4. Change view close/normal/far from dot to color F/N/C and remove altitude icon (not needed and take up space need by altitude text) in ari_GPS-2D-3D_button.zip
    5. Add more voice prompts for menu (about 95% done) When fully done, I will post what's needed for translation in dictionary.voice
    6. Some changes in icons of menu, added driving avg speed/avg speed/max speed and coord/lat/lon in datafield (not done yet)
    Spoiler: Screens.

    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    Quote Originally Posted by osiris4isis View Post
    These two hacks are:
    1. ux/VolumeControl_o4i.zip put icon in cockpit to
    a. turn on/off under Settings->Sound->Volume Button in Main
    b. press to cycle volume on/alert only/mute
    c. long press to jump to Settings->Sound
    Spoiler: Screen
    [Only registered and activated users can see links. ]

    2. ux/LinearCompass_o4i.zip will allow control of linear compass on cockpit under Extra Setting->Linear Compass (ux/labs.zip required)
    a. turn on/off
    b. 3 positions (top left, top center, bottom center)
    c. visibility (transparency) settings
    d. font changed, should be clearer and hopefully no clipping
    Spoiler: Screen
    [Only registered and activated users can see links. ]

    As usual, these functions will have voice prompt (controlled under Settings->Sound->Menu Voice Prompt)

    Update: This Volume_o4i change does
    1. Change icons color to be white instead of gray for better visibility
    2. Added value for main volume (set by device vol button) and alert only (set by long press to get to Sound Setting)
    3. Only mute has red color so easy to spot
    Quote Originally Posted by osiris4isis View Post
    Small hacks to
    1. Allow voice prompt for turning Screen Capture on/off and long press camera icon will disable it* (turn it on again under Extra Setting->Capture Screen)
    2. Allow TMC button to show when in Simulation (catymag idea), long press will jump to Traffic Map
    * fast way to get it out of the way
    Quote Originally Posted by osiris4isis View Post
    With a lot of pains in coding and testing (thanks to catymag and iVoy*), I bring you ux/Speedometer_o4i.zip with user's customizations. Access it under Extra Settings->Speedometer (remember it need ux/labs.zip)
    1. "Digital Speed Size" set the font size of digital speed (0 will turn it off)
    2. "Min Speed to Show" set the minimum speed needed to show speedometer (set to 0 if always)
    3. "Show When on Highway" show speedometer when you're on interstate (or overview/sat mode is activated) For example, if you only want speedometer to appear only when driving on interstate, set Min Speed to Show to high value and when you're on highway (off ramp), it will show and when you enter ramp to exit from highway, it will hide
    4. "Landscape Settings" allow the position** and size of speedometer in landscape mode
    5. "Portrait Settings" allow the position** and size of speedometer in portrait mode
    6. "Face Style" is selecting the background of speedometer
    7. "Face Visibility" is setting transparency of 6.
    8. "Marker Style" is selecting the marking for speedometer (speed and tick marks)
    9. "Marker Visibility" is setting transparency of 7
    10. "Dial Style" is selecting the needle/pointer of speed
    11. "Dial Visibility" is setting transparency of 10

    * for testing and not for causing the pains
    ** x or y positions are broken down to two sliders (by 5 and by 1) and value is depended on the setting of them

    Quote Originally Posted by osiris4isis View Post
    Here is latest update to LinearCompass (required ux/labs.zip) , it has
    1. Quick Position to put near the area you want (top left, top center, center, bottom center)
    2. Landscape Settings for width and position adjustment
    3. Portrait Settings for width and position adjustment
    4. Face Styles (3 different types)
    5. Face Visibility
    6. Marker Styles (3 different types)
    7. Marker Visibility
    8. Heading Styles (3 different types)
    Note: localized Linear Compass versions from post #174 to #188

    Quote Originally Posted by osiris4isis View Post
    This is GrandCompass, you can
    1. Destination Arrow on/off
    2. 3D settings (on/off and position adjustment from center for landscape and portrait)
    3. 2D settings (on/off and position adjustment from center for landscape and portrait)
    4. 2D North Up settings (on/off and position adjustment from center for landscape and portrait)
    5. Type (3 types)
    6. Scale
    7. Day Visibility
    8. Night Visibility
    Quote Originally Posted by osiris4isis View Post
    Update Linear Compass (required ux/labs.zip)
    1. Made marker4 neon blue instead of amber/orange and uses bold font
    2. Change face2 to gradient of dark center (opposite of face1)
    3. Added additional tick marks between each cardinal directions
    BTW, on my 800x480 phone, this config is much better than amber for both day and night. I set Face Visibility to 0 (for no background)
    Quote Originally Posted by osiris4isis View Post
    This ux is Battery_o4i.zip to show battery icon at lower right corner (near menu icon)
    1. 3 red levels, 3 amber levels, 3 green levels and blue charging indicators
    2. Show percentage (not while charging) at top of icon

    Update: Made battery icon smaller and move it little to the left to fix cut off issue with Simulation under portrait
    Quote Originally Posted by osiris4isis View Post
    QuickRoute_o4i.zip is a ux to provide a button in cockpit with multiple purposes
    1. Press on it when no route exists will jump to GPS Info screen
    2. Press on it when route exists will jump to Route Summary screen
    3. Long press when no route exists will jump to New Route screen
    4. Long press when route exists will delete current route (no warning given)
    Turn it on/off under Extra Settings (from ux/labs.zip)

    Update: For those who are too lazy to additional click to simulate, this one will simulate immediately when button is pressed when route exists
    Quote Originally Posted by osiris4isis View Post
    ViewMode_o4i.zip is a ux replacement* to ari_GPS-2D-3D_button.zip and will
    1. Show graphic and text "correctly" for 4,5 and 5 buttons
    2. Satellite icon turn green when GPS is ready for use
    3. Same function as before: click to switch 3D/2D/2DN and long click to switch Far/Normal/Close
    4. Altitude is shown at bottom

    * do not use both or you'll see "double"
    Quote Originally Posted by osiris4isis View Post
    Fan of iGO/Primo will like MiniCompass_o4i because it's a compass on a button that
    1. Show direction to destination as a green triangle
    2. Show compass needle (north is red)
    3. Show degrees from 0(North)-90(East)-180(South)-270(West)
    4. Press to get list of POI's at current location
    5. Long press to jump to Help Nearby menu

    Note: Do not complain about small size!
    Quote Originally Posted by osiris4isis View Post
    Update: Here it is, this version of QuickRoute adds 5 classes of icons to indicate
    1. Toll or Charge roads
    2. HOV
    3. Highway
    4. Ferry by train or boat
    5. Unpaved or 4WD
    and number of satellite acquired and green when locked
    Quote Originally Posted by osiris4isis View Post
    Here is the new Volume which has bigger icon and vertically centered, volume text color is gold
    Quote Originally Posted by osiris4isis View Post
    The latest ViewMode doesn't have any functional changes, just better alignment of text and icon
    Quote Originally Posted by osiris4isis View Post
    This MultiSelector1, an Omega class button that will cycle via clicking and switches via long press
    1. Map view (3d,2d,2dn)
    2. Map color (sun=day,moon=night,sun&moon=auto)
    3. View point (microscope=near,eye=normal,telescope=far)
    4. Map tilt (high,normal,low)
    5. Info showing:
    compass:degree,cardinal,both
    battery percentage
    time
    altitude
    number of sats

    Turn it on/off under Extra->Settings->Multi Selector 1 in Cockpit
    1. Position for landscape and portrait. Note that X and Y are in percentage of screen width and height, so the granularity is res/100 (ex: for 800x480, X is by 8 pixels and Y is by 4 pixels)
    2. Width and Height of button
    3. Font Name, Size and Color
    4. Button background
    5. Button visibility
    Quote Originally Posted by osiris4isis View Post
    This is a second Omega class button, MSelector2_o4i will provide*
    1. Toggle Setting->Warnings->Speed Limit->Warn When Speeding
    on means "Audio and Visual" and off means "Disabled"
    2. Toggle Settings->Alert Points->Alert Point Warnings
    3. Toggle Settings->Road Signs->Road Signs
    4. Country Info that show Country/State, City, Zipcode and will announce it when position changed
    5. Showing 2D flag** icon of over 100+ countries and 50 US states of where you're currently at

    Settings under Extra Settings->Multi Selector 2 Settings will allow
    a. Show in cockpit or not
    b. Position of button for landscape and portrait
    c. Width and Height of button
    d. Font name, size and color of button
    e. Background of button
    f. Visibility of button
    g. Announce Country/State, City or Zipcode
    h. Show flag or not
    i. Position of flag for landscape and portrait
    j. Width and Height of flag
    k. Visibility of flag

    * Press button to cycle and long press to turn on/off for 1-3, jump to Country Info for 4.
    ** Look for 3D (small animated) version to be posted later. And a large animate version will be done after poll at [Only registered and activated users can see links. ]
    Quote Originally Posted by osiris4isis View Post
    Here is a version of data.zip that's newer than what's previously posted. Catymag have been using it just fine. What are the changes? Too many but few are:
    1. Correction of house number swapping prob
    2. Alignment of text under diricon and diricon background change
    3. Camera button for screen shot in cockpit fix
    4. Some more voice prompts added
    5. Previous cross-street font is smaller and color change
    Quote Originally Posted by osiris4isis View Post
    Here is MSelector2 with animated small flag for all countries and 50 US states. Functionality it's the same as what already posted, just the flag is animated. Make sure you using only one MSelector2. Included is preview video of it (flag is lower right).
    A word about flag animation, proggy does it when it wants (don't ask me why it's not animating sometimes) If this is a bother to you, use the 2D version or turn animation off
    Quote Originally Posted by osiris4isis View Post
    Even though this is called Head Up Display (HUD), it's really have two functions
    1. Simplify normal display (no map)
    2. Flip display for projection onto windshield used in night driving
    The HeadUpDisplay_o4i ux can be activated under Extra Settings->Head Up Display->Head Up Display
    that will show if
    1. Speed is greater than "Min Speed to Show"
    -or-
    2. "Show When on Highway (Overview)" is on*
    "Always Show DirIcon" set to off means the diricon is conditionally shown (just like the normal map ones)
    "Always Show Sec DirIcon" set to off means it won't show if the next turn is far from current ones
    "Show City" and "Show Zipcode" is for current street
    "Show Status Info" shows Battery status, Number of satellites and Time
    "Show GPS Coords" shows Lat and Lng of current location
    There are 4 normal fonts and 4 flip fonts with size settable to pick from and ability to set glow type and size
    There are 3 colors of background to pick from and ability to set visibility (lower mean see more map)

    The display consisted of
    Current Street (half font size) including City and Zipcode (color=magenta)
    Time and distant to destination (color=cyan)
    Speed / MaxSpeed (color=green,yellow,red**)
    Heading direction angle and cardinal (color=green)
    Next Street (color=red)
    DirIcon distant and time (color=cyan)
    Lat/Lon (color=green)
    Status Info consisting of Battery indicator (color=red,green***), Altitude (color=blue), Number of Satellite (color=blue,green****) and Time (color=blue)
    Debug info (color=green)

    * this depend on Setting->Map Appearance->Automatic Overview (it's disabled if off)
    ** speed less than speed limit mean green, less than overspeed setting mean yellow, more than overspeed mean red
    *** battery is less than 30% mean red
    **** satellite locked mean green


    IMPORTANT: The logic for doing the flip diricon is kludge (or temporary fix) and require the user to indicates the offset or adjustment number to be placed in sys.txt
    [CODE]
    [osiris4isis]
    diriconadj=-2
    [CODE]
    A number must be given to diriconadj to tell the mapping of diricon from proggy. To do this, you set visibility to around 50% so you can see map then pause simulation to see what diricon is shown to have a debug value (color=green) Format is: diricon -- secdircon (ex: 3245 -- 3247)
    So if you see a left turn and a value of 36, you have to give a diriconadj value so it matched up. Look at the diricon_xxx.svg under ui_nexgen/res/common/nodpi in data.zip (or the_skin.zip) to see what it is. If you see a negative value like hdiricon_-46.svg in debug then your offset is wrong!! The range is between 0 and 84 (ie: hdiricon_000.svg to hdiricon_084.svg)
    Quote Originally Posted by osiris4isis View Post
    This is a special edition to animated flag in honor of Memorial day for the June 6 D-Day Normandy invasion of WWII
    1. Animated flags are twice as large (so you can now set size)
    2. Added "Remember D-Day" which reset to off when exit that will show the flags of each US military services: Army, Air Force, Coast Guard, Marine, Navy, POW for countries that's part of the invasion: US, Australia, Belgium, Czechoslovakia, France, Greece, the Netherlands, New Zealand, Norway and Poland.
    3. New button style and colors
    Remember to have only one MSelection2 (Flag) UX. Tip on getting flag to animate (if it doesn't) is to turn "Show Flag" off and then back on.
    Quote Originally Posted by osiris4isis View Post
    HUD with my purple diricon set (make sure Display->Theme is Bright to see it). Also only normal mode has it for now, takes time to convert for flip
    Quote Originally Posted by osiris4isis View Post
    This is latest update to TransitionEffects_o4i ux. Setting is under Settings->Display->Transition Effects. It has
    1. "Random" (doesn't guarantee unique effects each time)
    2. "Flow Fade" (although I can't see difference with "Fade")
    3. "3D" (effect is too fast to see what it does, looks like just pop changed)
    The existence of "Flow Fade" and "3D" values have been in iGO but I do not know if it has any real outcome for NextGen proggy.
    Quote Originally Posted by osiris4isis View Post
    This is DirIcon_o4i UX that allows you to change colors of diricons or secdiricons to
    1. "Maroon Red"
    2. "Steel Blue"
    3. "Lime Green"
    Settings is under Settings->Navigation View->Map Appearance->DirIcon Color and SecDirIcon Color
    Remember to use only ONE "diricon" UX.
    Quote Originally Posted by osiris4isis View Post
    This is a "Rainbow" special edition of DirIcon_o4i UX, dedicated to the 49 victims (RIP)
    It has Visibility settings for DirIcon and Secondary DirIcon and 7 rainbow colors
    1. Cherry Red
    2. Pumpkin Orange
    3. Bee Yellow
    4. Pine Green
    5. Sapphire Blue
    6. Indigo
    7. Violet
    Quote Originally Posted by osiris4isis View Post
    This version of DirIcon_o4i has the following
    1. DirIcon settings are moved under it's own setting screen to prevent cluttering up menu
    2. Three colors: "Maroon Red", "Steel Blue", "Lime Green"
    3. Added diricon and secdiricon background visibility settings (set to 0 for no background)
    Note: You must reselect the colors for this UX to prevent problem. For example, if you previously used "Cherry Red" under Rainbow edition, you have to re-pick one of the 3 colors for this UX. This is because "Cherry Red" doesn't exists under this UX and it will using wrong* setting.
    * You'll see "double" graphic because this has flip HUD icons as well.
    Quote Originally Posted by osiris4isis View Post
    This HeadUpDisplay_o4i version uses the diricons provided in post #344 (it won't work correctly without or with different)
    1. Setting of normal diricon color and flip diricon color
    2. Three colors: "Maroon Red", "Steel Blue", "Lime Green" as provided by DirIcon_o4i
    3. "Maneuver Distance for red font" setting
    4. "Maneuver Time for red font" setting
    5. New logic used and no longer need setting of adj value (the kludge). Debug info removed.
    Note: Please don't ask for other colors at this point. I'll post when they are available, be patient. Use what's already provided and test, test, test!
    Quote Originally Posted by osiris4isis View Post
    Streets_o4i.zip UX provides ability to change next (top) and current (bottom) street settings under Settings->Navigation View->Map Appearance->Street Settings
    1. 15 font types
    2. 6 font colors
    3. font size
    4. 3 font glow colors
    5. font glow size (set to 0 if do not want to see it)
    6. 6 background colors
    7. background visibility
    Quote Originally Posted by osiris4isis View Post
    With Datafields_o4i UX you can change data fields (bottom left) via Settings->Navigation View->Map Appearance->Datafields Settings
    1. 15 font types
    2. 6 font colors
    3. font size
    4. 3 font glow colors
    5. font glow size
    6. 6 background colors
    7. background visibility
    Quote Originally Posted by osiris4isis View Post
    This flag UX is for the winning votes for Europe (in the flag polling thread). It has 15 frames and max size is 144x100. Vatican City is only country from h**ps://en.wikipedia.org/wiki/Europe not available. And US is only non-European country available. While I don't consider Russia to be European, it's in the wiki so it will be here.
    Quote Originally Posted by osiris4isis View Post
    @iVoy, as promised here is the North America Special Edition of Flag UX that will show flags for
    1. Canada and its 10 provinces and 3 territories
    2. United States and its 50 states and DC
    3. Mexico and its 32 regions
    and has added settings
    1. Info Text Alignment: left, center, right
    2. Show Region: when off always show country flag
    Quote Originally Posted by osiris4isis View Post
    here you go (Motorway services button)
    Quote Originally Posted by osiris4isis View Post
    Dedicated to the 5 Dallas police officers killed, RIP!
    DirIcon UX with 5 colors: Gold, Platinum, Copper, Granite, Coffee. Matching HUD coming soon.
    Quote Originally Posted by osiris4isis View Post
    This is the HUD that goes with post #406
    HUD ux with 5 colors: Gold, Platinum, Copper, Granite, Coffee
    It also have on/off button in cockpit/main screen. That single click will turn on HUD and long click will go to HUD settings. Remember turning on HUD doesn't mean it will show, it also depends on other settings such as On Highway and Minimum Speed. Added one new background color: Harvest Gold.

    Instructions on how to replace loading background in both landscape and portrait for Basarsoft*. Extremely simple...
    Code:
    Please Login or Register to see the links
    Attached is example
    Spoiler:
    [Only registered and activated users can see links. ]


    * it has codes to handle different portrait and landscape loading bitmap


    Spoiler: screens
    [Only registered and activated users can see links. ]

    [Only registered and activated users can see links. ]
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    Last edited by catymag; 10th August 2016 at 16:40.
    "You know the very powerful and the very stupid have one thing in common. They don't alter their views to fit the facts. They alter the facts to fit the views." -DrWho

    Do NOT PM me with requests or for fixes to your problem. Post in thread instead. All communications in English only!

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  3. #2
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    One more hack before I go to sleep. This will
    1. Allow clicking on "Looking for GPS..." to go to GPS status window
    2. Removal of the hideous left and right street numbers at top
    Spoiler: .

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    This hack adds the following:
    1. Long press the next street (top bar) to quick simulates route (no buttons control)
    2. Add numeric heading* in front of cardinal direction (ie: 86E)
    3. Add voice prompt for
    pressing 2D/NorthUp/3D button at top right
    entering simulation
    entering GPS status
    entering data fields (long press bottom left)
    entering trip computer (press bottom left)
    entering where am i (press bottom center on current street)
    When you're driving and trying to keep your eyes on the road, voice feedback is important
    Spoiler: .

    [Only registered and activated users can see links. ]


    * NNG define heading more like bearing; North=0, clockwise to E=90, counterclockwise to W=-90 and S=180/-180
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    Last edited by osiris4isis; 5th April 2016 at 12:21.

  5. #4
    iGO UX Moderator Texas's Avatar
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    @osiris4isis

    I do not care if they block/ban me but you deserve one BIG THANK YOU. Man you are an amazing guy. Everything works fine. This makes the navi so cool.
    [Only registered and activated users can see links. ]

    [Only registered and activated users can see links. ]

  6. #5
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    You're welcome mate, I'm working on something pretty cool. It will help me driving at night by showing and announcing crossroads*. Extremely hard to see streets at night and sometime you'll passed them up while driving at normal speed. I've got it working for Avic but know I have to convert it to Basarsoft (ugh, every NNG version is slightly different)

    * why would I want this if I can just route to a destination? well, there are cases where I do not know the destination but I need to find my way via familiar streetnames...hard to explain but trust me, it helps.

  7. #6
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    That is actually very cool I like that. It is extremely useful...

    Extra I wish we have here:

    • Announcing traffic lights...like slow down traffic lights ahead etc.
    • Drag route (Sygic Truck) use your finger to drag route (point) to change route
    • Add multiple stops (between A - B point)
    • There was a cool option (one PRIMO edition) inside route options "More Highways" as a fifth option beside Easy, Fast,Short, Green



    @osiris4isis
    I noticed when activating your simulation there are no options like speed up or click next section, just simulation at normal speed.
    Last edited by Texas; 5th April 2016 at 13:14.
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  8. #7
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    Traffic lights function required data from
    1. OSM (accurate but incomplete in most countries, for some European countries it's ok but for US it sucks)
    2. Collect by processing track from logger. I wrote a proggy that did that; so I just turn logger on phone and drive around, then process .gpx file for speed changes to find intersections with stop (from stop sign or traffic light)
    3. I think in near future traffic light data will be part of map since HERE is now owned by car manufacturers and they are working on automated driving
    Once you have that data, it's just another alert type that NNG can already handled.

    Regarding simulation, that is correct and I mentioned that. It's very strange, I'm calling the same routine as Simulation under Route Summary and you can sometime see it flash on screen then disappeared. Didn't have time to investigate more into it.

    Update: Here is a mod to change heading to be 0-360 clockwise (that is: North=0/360, East=90, South=180, West=270) and also "partial solution" to the simulation menu/icon (initial speed is 2X instead of 1X) but once it disappeared, it won't come back. Odd, I'll investigate further later, getting sleepy now.
    Spoiler: .

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    Last edited by osiris4isis; 5th April 2016 at 14:01.

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    @ OSIRIS4OSIRIS

    A quick question, mate. How should one install your hacks? By replacing original data.zip or merging yours with the existent one (and if so, how)

    Best

    iVoy

    PS

    Still prefer iGO Primo with Doupas skin, although the default features in NextGen is impressive
    If you think I helped you, please add to my reputation

  10. #9
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    @iVoy just replace it with new one. What I do is just rename old one to data.zip1 while testing......

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    My hacks are done for the release in this post only (no guarantee that it will work with others) Just replace what's attached (each new hack should carried previous hacks/fixes as well) And the hacks are usually additions of functions/features (exception is the moving of house number at top to bottom)

 

 
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