Hello osiris4isis. As I mentioned, there were two different problems. The HUD problem was the first ( I found a temporary solution ).
The inverted fonts was another problem.
Since you told me I'm using the HUD font in the map, I renamed the HeadUpDipslay.zip to HeadUpDisplay.zip-; the text in the labels was normal but with digital font. I renamed speedometer_oi.ux and now the font is the default one. I restored the DeadUpDisplay.zip and the labels are inverted again. So the workaround I found for HUD is not good.