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  1. #281
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    Sorry my friend ivoy but i know Buss and taxi drivers who keep the primo 2.0 only for the skin ZoZo who show the next cross.I respect your opinion but my experencie is other but ok

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  3. #282
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    Quote Originally Posted by takismi View Post
    how can i see only the next street?only if i replace with old data?sorry but who cares the previous street when you drive, i dont understand.always i look only for the name for the next street without route or with route,its a very big help for professional driver.Thank you
    LOL, obviously you don't have streets that are close together; where you drive and it show a cross street then it passes so quick and it show next cross street. Without previous cross street, you will missed your street and have no idea what it was. With previous cross street at least you know and you can turn back.
    Could you post "Zo Zo" skin for Primo 2.0 that show cross street (not next street show only for routing)
    Last edited by osiris4isis; 8th June 2016 at 03:17.
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  4. #283
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    I just had a chance to try out my HUD ux with flip font in real night driving. I gotta say, pretty cool stuff! But some colors are not too good (dark red and dark blue). Also I get multiple reflections; anyone know of any trick to get a good single/sharp reflection?
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  5. #284
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    If you think is lol Osiris ok.For me who iam in the streets 12-14 ohours a day i keep the old settings and thanks for that

  6. #285
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    No sweat, it's simple to add config in sys.txt to not show prev cross street. But it won't be released for a while since I'm in middle of changing data.zip

    Update: I added the functionality to post #260.
    Last edited by osiris4isis; 8th June 2016 at 14:00.
    "You know the very powerful and the very stupid have one thing in common. They don't alter their views to fit the facts. They alter the facts to fit the views." -DrWho

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  7. #286
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    This is a special edition to animated flag in honor of Memorial day for the June 6 D-Day Normandy invasion of WWII
    1. Animated flags are twice as large (so you can now set size)
    2. Added "Remember D-Day" which reset to off when exit that will show the flags of each US military services: Army, Air Force, Coast Guard, Marine, Navy, POW for countries that's part of the invasion: US, Australia, Belgium, Czechoslovakia, France, Greece, the Netherlands, New Zealand, Norway and Poland.
    3. New button style and colors
    Spoiler: .

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    Remember to have only one MSelection2 (Flag) UX. Tip on getting flag to animate (if it doesn't) is to turn "Show Flag" off and then back on.

    Update: Canada is part of the Normandy Invasion. So it is written, so it is done
    Spoiler: .

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    Last edited by osiris4isis; 11th June 2016 at 05:03.
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  8. #287
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    My converted glossy purple diricon set. Pretty isn't. If there are enough likes, I will post.
    Spoiler: .

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    Last edited by osiris4isis; 13th June 2016 at 11:30.
    "You know the very powerful and the very stupid have one thing in common. They don't alter their views to fit the facts. They alter the facts to fit the views." -DrWho

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  9. #288
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    Quote Originally Posted by osiris4isis View Post
    My converted glossy purple diricon set. Pretty isn't. If there are enough likes, I will post.
    Looks great, especially for HUD
    If you think I helped you, please add to my reputation

  10. #289
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    Here you go. HUD with my purple diricon set (make sure Display->Theme is Bright to see it). Also only normal mode has it for now, takes time to convert for flip.
    Spoiler: .

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    Update: This version of the_skin.zip will provide purple diricons which is used in HUD normal font mode. Do not use the HUD previously attached, but instead use the original posted one.
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    Last edited by osiris4isis; 9th June 2016 at 16:08.
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    Do NOT PM me with requests or for fixes to your problem. Post in thread instead. All communications in English only!

  11. #290
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    This is latest update to TransitionEffects_o4i ux. Setting is under Settings->Display->Transition Effects. It has
    1. "Random" (doesn't guarantee unique effects each time)
    2. "Flow Fade" (although I can't see difference with "Fade")
    3. "3D" (effect is too fast to see what it does, looks like just pop changed)
    Spoiler: .

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    The existence of "Flow Fade" and "3D" values have been in iGO but I do not know if it has any real outcome for NextGen proggy. Remember effects are symmetrical, they come in pair for enter and leaving. For example, if you picked "Scroll Left", it means that when entering (opening a menu) it will scroll left but when leaving (closing a menu) it will scroll right. When a "Random" is used, don't expect a "Fade" right after "Scroll Left". The symmetrical rule should still hold.
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    Last edited by osiris4isis; 11th June 2016 at 00:25.
    "You know the very powerful and the very stupid have one thing in common. They don't alter their views to fit the facts. They alter the facts to fit the views." -DrWho

    Do NOT PM me with requests or for fixes to your problem. Post in thread instead. All communications in English only!

 

 
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